Animation
CAD/STL import
Visual debugging
- Use the MotionGenesis™ Animate() command
to create output for objects to be animated by external 3rd-party
visualization programs, such as Adam Leeper's
MGView.
- Attach multiple shapes (blocks, cylinders, shells, cones, spheres, meshes) to each MotionGenesis RigidBody.
- Control each object's color, labels, textures, position, and orientation.
- Vary camera, lighting, animation frame speed, view-frame, etc.
Installing MGView (3rd-party software)
- Visit Adam Leeper's pre-release version website.
- Near the top right of the page, press "Download Release"
- Move the downloaded "MGView" folder into your "MotionGenesis" folder.
- To start MGView, open your "MGView" folder and double-click on the MGView executable.
PC/Windows:
Double-click on "RunMGViewWindows.bat".
Apple/MAC:
Double-click on "RunMGViewMac".
Alternative: Open an OS terminal and type:
PC/Windows: pathToMotionGenesisFolder/MGView/RunMGViewWindows.bat
Apple/MAC: /Applications/MotionGenesis/MGView/RunMGViewMac
- Note: If MGView does not open, there may be a missing Node.js.
If helpful, install Node.js.
- Note: After installation, an Internet connection is not required to use MGView.